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C++Builder Common Control Updates.Miscellaneous VCL Enhancements.New Help Hint and Menu Features. Streaming Unpublished Properties.Common Control Updates.Common Control Dynamic Link Library. The C++ Extensions.The Streaming Mechanism.Advanced Streaming Requirements. Looking at Other Debugging Stages and Techniques.
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Examining CodeGuard Errors and Their Causes.Advanced Debugging.Locating the Source of Access Violations. Other Basic Debugging Issues.Using the C++Builder Interactive Debugger.Advanced Breakpoints. The Debugging Task.Basic Debugging Techniques.Outputting Debug Information. Execution Speed Optimization Summary.Optimizing Other Aspects of Your Application.Optimizing Program Size. Exploring Techniques for Streamlining Code.
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Optimizing for Execution Speed.Crozzle Solver Application Example. New Linker Enhancements.Optimizing: An Introduction. Other Techniques for Speeding Up Compile Times.Exploring the C++Builder 5 Compiler and Linker Enhancements.Background Compilation. Speeding Up Compile Times.Precompiled Headers. Compiling and Optimizing Your Application. Coping with Different Color Depths.Coping with Complexity in the Implementation of the User Interface.Using Action Lists. Coping with Differing Screen Conditions.Coping with Different Screen Resolutions. Customizing the Client Area of an MDI Parent Form.Enhancing Usability by Remembering the User's Preferences. Using Shaped Controls.Enhancing Usability by Allowing Customization of the User Interface.Docking. Moving Input Focus.Enhancing Usability Through Appearance.Using Symbols on Their Own with Buttons. Using Hints.Enhancing Usability Through Input Focus Control.Responding to Input. The Example Projects Used in This Chapter.Introducing the MiniCalculator Project.Enhancing Usability by Providing Feedback to the User.Using TProgressBar and TCGauge.
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User Interface Principles and Techniques. Parting Thoughts About Design Patterns.Summary.5. Synchronizing Threads.Introducing Design Patterns.Understanding the Recurring Nature of Patterns. Advanced Exception Handler Summary.Creating Multithreaded Applications.Understanding Multitasking. Adding Project-Specific Information to the Class. Replacing the Compiler's Default Exception Handler. Smart Pointers and Strong Containers Summary.Implementing an Advanced Exception Handler.Reviewing the Strategy. Closing Thoughts on the SCL.Using Smart Pointers and Strong Containers.The Heap Versus the Stack. Coming to Grips with Containers and Iterators. Exploring the Standard C++ Library Features. Introducing the Standard C++ Library and Templates.Understanding C++ Templates. Learn About and Use the C++ Standard Library.Further Reading. Be Familiar with the Principles of Exceptions. Understand References and Use Them Where Appropriate. A Final Note on Improving the Readability of Code.Better Programming Practices in C++Builder.Use a String Class Instead of char*. Coding Style to Improve Readability.The Use of Short and Simple Code. Images in Drop-Down Lists in the Object Inspector. Using Tdump.Introducing New IDE Features in C++Builder 5.Property Categories in the Object Inspector. Creating and Adding a Wizard to the Object Repository.Understanding and Using Packages.Considerations when Using Packages. Project Manager.Using the Object Repository.Adding Items to the Object Repository. Understanding C++Builder Projects.Files Used in C++Builder Projects. Differences Between Kylix and C++Builder. C++Builder Advantages and Disadvantages Conclusion.Preparation for Kylix.Similarities Between Kylix and C++Builder. Choosing the Right Development Environment. Keeping Up with the Joneses: The C++ Standard. Types of Files.Advantages and Disadvantages of C++Builder.Visual Reality: True Rapid Application Development. Solving Other Project Upgrading Issues.Migration from Delphi.Comments. Creating Projects Compatible with Previous Versions of C++Builder. Companion Tools CD-ROM.Upgrading and Compatibility Issues.Upgrading C++Builder from an Earlier Version. Debugging Database Application Development.
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How to Get Around.What's New in C++Builder.Web Programming. C++Builder Basics.Hello World! A Basic Start.